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Akucalava

Pitch : 

Compete with the best parade floats at the annual Akucalava Festival and use your fireworks and confetti to conquer the crowd. 

Gameplay video : 

 

About the creation : 

It’s a school project in groupmade with Unreal in Blueprint, in 3 months, in which we were ask to make RPG based on a pre-selected city. We were a group of 18 people, the largest group I have ever worked with.

The concept of the game is to visit the city, talk to its inhabitants and fight with your parade float, increase your crowd and gain popularity to win the festival contest by beating the mayor of the city.

For this project, I developed all that concerns the exploration part of the game, it includes, the navigation, the UI, the interactions of the player, the system of quest, dialogue and saving, until the launching of the fight. I also enjoyed making some particles like confetti and ash. 

Tips :

Explore the map to find crowd collectables to improve your combat skills.

Thanks for reading about this game.

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